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	<updated>2026-09-19T09:29:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=%22Imperial_Lineage%22_chapter_IV&amp;diff=778704</id>
		<title>&quot;Imperial Lineage&quot; chapter IV</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=%22Imperial_Lineage%22_chapter_IV&amp;diff=778704"/>
		<updated>2026-09-15T18:01:26Z</updated>

		<summary type="html">&lt;p&gt;Alimere: Wrong key item. It should be the Evergreen box not the Beech one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key Item Header&lt;br /&gt;
|Name=&amp;quot;Imperial Lineage&amp;quot; chapter IV&lt;br /&gt;
|Type=Temporary Key Items&lt;br /&gt;
|Description=A chapter from an unabridged account&amp;lt;br /&amp;gt; of the genealogy of all Orcish&amp;lt;br /&amp;gt; sovereigns to date, as recorded by&amp;lt;br /&amp;gt; Goblin scribes. Those who recite the&amp;lt;br /&amp;gt; work in its entirety are said to be&amp;lt;br /&amp;gt; granted an audience with His Imperial&amp;lt;br /&amp;gt; Majesty, the Emperor himself.&lt;br /&gt;
|Image=Imperial Lineage chapter IV.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Key Item Usage Table&lt;br /&gt;
|Insert Key Item Acquisition Instance Template=&lt;br /&gt;
{{Key Item Acquisition Instance&lt;br /&gt;
|npcname=Lurouillat&lt;br /&gt;
|zone=[[Southern San d&#039;Oria (S)]] (J-9)&lt;br /&gt;
|cost=Trade in the [[Evrgrn. Strongbox]]&lt;br /&gt;
}}&lt;br /&gt;
{{Key Item Acquisition Instance&lt;br /&gt;
|npcname=Pogigi&lt;br /&gt;
|zone=[[Windurst Waters (S)]] (G-9)&lt;br /&gt;
|cost=Trade in the [[Evrgrn. Strongbox]]&lt;br /&gt;
}}&lt;br /&gt;
{{Key Item Acquisition Instance&lt;br /&gt;
|npcname=Kevan&lt;br /&gt;
|zone=[[Bastok Markets (S)]] (F-9)&lt;br /&gt;
|cost=Trade in the [[Evrgrn. Strongbox]]&lt;br /&gt;
}}&lt;br /&gt;
|Insert Key Item Use Instance Template=&lt;br /&gt;
{{Key Item Use Instance&lt;br /&gt;
|usage=Stronghold Invasion&lt;br /&gt;
|name=[[The Blood-bathed Crown]] BCNM in [[La Vaule (S)]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
Used in conjunction with 7 other &#039;&#039;&#039;&amp;quot;Imperial Lineage&amp;quot;&#039;&#039;&#039; key items to enter the BCNM.&lt;br /&gt;
== Related Links ==&lt;br /&gt;
* [[Stronghold Invasion]]&lt;br /&gt;
* [[Imperial Lineage chapter I]]&lt;br /&gt;
* [[Imperial Lineage chapter II]]&lt;br /&gt;
* [[Imperial Lineage chapter III]]&lt;br /&gt;
* [[Imperial Lineage chapter V]]&lt;br /&gt;
* [[Imperial Lineage chapter VI]]&lt;br /&gt;
* [[Imperial Lineage chapter VII]]&lt;br /&gt;
* [[Imperial Lineage chapter VIII]]&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=778531</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=778531"/>
		<updated>2026-09-13T01:09:32Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* 🛡️ Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +4&lt;br /&gt;
|Item= Rev. Gauntlets +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments. Niche but still worth making.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; as well as extending Holy circle&#039;s duration to four and half minutes. Niche but still worth making.&amp;lt;br&amp;gt;&#039;&#039;&#039;Damage Taken to MP was mistranslated and only occurs on shield block.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 5/5, Enemy Critical Hit Rate 5/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 104%&amp;lt;br /&amp;gt;Gear-only SIRD cap reached&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug= MND+3, Accuracy+2, Attack+2, Spell interruption rate down-11%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 104% gear SIRD.&lt;br /&gt;
*The set reaches the 102% Spell Interruption Rate Down cap entirely through gear and no longer requires SIRD merits.&lt;br /&gt;
*The SIRD total comes from [[Staunch Tathlum +1]] (11%), [[Souv. Schaller +1]] (20%), [[Chev. Cuirass +3]] (20%), [[Knightly Earring]] (9%), [[Murky Ring]] (3%), [[Rudianos&#039;s Mantle]] (10%), and [[Odyssean Greaves]] (31%).&lt;br /&gt;
*The [[Odyssean Greaves]] provide 20% native SIRD plus an additional 11% from augments, for 31% SIRD in the feet slot alone.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Because the set reaches 104% gear SIRD while retaining every Stoneskin+ piece, Spell Interruption Rate merits can be replaced with other merit categories such as Enmity Increase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist = Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Potency II: 30% w/ Majesty&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1612&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist = Sroda Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*[[Carmine Cuisses +1]] are used for their Healing Magic skill +18. Even unaugmented, replacing Founder&#039;s Hose increased the tested self-Cure IV from approximately 1600 to 1612 HP restored.&lt;br /&gt;
*A separate MND+30 Cure Potency +10% [[Rudianos&#039;s Mantle]] was also tested and remained at 1612 HP restored, so the higher-HP Cure mantle is retained.&lt;br /&gt;
*This setup tested at approximately &#039;&#039;&#039;1612 HP restored&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1612 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1612 × 0.231 ≈ 372&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 372 × 6 = 2232&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1612 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=778530</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=778530"/>
		<updated>2026-09-13T01:08:15Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Capped Stoneskin and SIRD Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +4&lt;br /&gt;
|Item= Rev. Gauntlets +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments. Niche but still worth making.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; as well as extending Holy circle&#039;s duration to four and half minutes. Niche but still worth making.&amp;lt;br&amp;gt;&#039;&#039;&#039;Damage Taken to MP was mistranslated and only occurs on shield block.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 104%&amp;lt;br /&amp;gt;Gear-only SIRD cap reached&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug= MND+3, Accuracy+2, Attack+2, Spell interruption rate down-11%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 104% gear SIRD.&lt;br /&gt;
*The set reaches the 102% Spell Interruption Rate Down cap entirely through gear and no longer requires SIRD merits.&lt;br /&gt;
*The SIRD total comes from [[Staunch Tathlum +1]] (11%), [[Souv. Schaller +1]] (20%), [[Chev. Cuirass +3]] (20%), [[Knightly Earring]] (9%), [[Murky Ring]] (3%), [[Rudianos&#039;s Mantle]] (10%), and [[Odyssean Greaves]] (31%).&lt;br /&gt;
*The [[Odyssean Greaves]] provide 20% native SIRD plus an additional 11% from augments, for 31% SIRD in the feet slot alone.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Because the set reaches 104% gear SIRD while retaining every Stoneskin+ piece, Spell Interruption Rate merits can be replaced with other merit categories such as Enmity Increase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist = Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Potency II: 30% w/ Majesty&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1612&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist = Sroda Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*[[Carmine Cuisses +1]] are used for their Healing Magic skill +18. Even unaugmented, replacing Founder&#039;s Hose increased the tested self-Cure IV from approximately 1600 to 1612 HP restored.&lt;br /&gt;
*A separate MND+30 Cure Potency +10% [[Rudianos&#039;s Mantle]] was also tested and remained at 1612 HP restored, so the higher-HP Cure mantle is retained.&lt;br /&gt;
*This setup tested at approximately &#039;&#039;&#039;1612 HP restored&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1612 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1612 × 0.231 ≈ 372&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 372 × 6 = 2232&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1612 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775946</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775946"/>
		<updated>2026-08-15T00:18:36Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Max Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist = Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Potency II: 30% w/ Majesty&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1612&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist = Sroda Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*[[Carmine Cuisses +1]] are used for their Healing Magic skill +18. Even unaugmented, replacing Founder&#039;s Hose increased the tested self-Cure IV from approximately 1600 to 1612 HP restored.&lt;br /&gt;
*A separate MND+30 Cure Potency +10% [[Rudianos&#039;s Mantle]] was also tested and remained at 1612 HP restored, so the higher-HP Cure mantle is retained.&lt;br /&gt;
*This setup tested at approximately &#039;&#039;&#039;1612 HP restored&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1612 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1612 × 0.231 ≈ 372&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 372 × 6 = 2232&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1612 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775945</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775945"/>
		<updated>2026-08-15T00:15:34Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Max Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist = Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1612&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist = Sroda Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*[[Carmine Cuisses +1]] are used for their Healing Magic skill +18. Even unaugmented, replacing Founder&#039;s Hose increased the tested self-Cure IV from approximately 1600 to 1612 HP restored.&lt;br /&gt;
*A separate MND+30 Cure Potency +10% [[Rudianos&#039;s Mantle]] was also tested and remained at 1612 HP restored, so the higher-HP Cure mantle is retained.&lt;br /&gt;
*This setup tested at approximately &#039;&#039;&#039;1612 HP restored&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;1612 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1612 × 0.231 ≈ 372&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 372 × 6 = 2232&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1612 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775944</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775944"/>
		<updated>2026-08-15T00:15:06Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist = Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1612&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist = Sroda Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*[[Carmine Cuisses +1]] are used for their Healing Magic skill +18. Even unaugmented, replacing Founder&#039;s Hose increased the tested self-Cure IV from approximately 1600 to 1612 HP restored.&lt;br /&gt;
*A separate MND+30 Cure Potency +10% [[Rudianos&#039;s Mantle]] was also tested and remained at 1612 HP restored, so the higher-HP Cure mantle is retained.&lt;br /&gt;
*This setup tested at approximately &#039;&#039;&#039;1612 HP restored&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a &#039;&#039;&#039;1612 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1612 × 0.231 ≈ 372&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 372 × 6 = 2232&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1612 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775748</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775748"/>
		<updated>2026-08-13T18:50:19Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1600&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*This setup tested at approximately 1600 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a &#039;&#039;&#039;1600 HP Cure IV&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 1600 × 0.231 = 370&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 370 × 6 = 2220&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Divine Emblem Flash&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;CE: 180 × 1.71 = 308&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;VE: 1280 × 1.71 = 2189&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1600 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775745</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775745"/>
		<updated>2026-08-13T18:48:58Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;Test Cure IV: 1600&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally lowers maximum HP during precast.&lt;br /&gt;
*The goal is to create a large HP gap before the high-HP midcast set equips.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] and [[Sroda Belt]] are used to push Cure IV higher.&lt;br /&gt;
*This setup tested at approximately 1600 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1600 HP Cure IV:&lt;br /&gt;
** CE: 1600 × 0.231 = 370&lt;br /&gt;
** VE: 370 × 6 = 2220&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1600 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* This is mainly a kiting or dedicated enmity-building tool. Since [[Save the Queen III]] is equipped during midcast, it can cause TP loss if used while actively meleeing with another weapon.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775720</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775720"/>
		<updated>2026-08-13T15:50:28Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1592&lt;br /&gt;
|Main = Save the Queen III&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*This set intentionally drops maximum HP during precast while keeping enough Fast Cast for the midcast set to apply.&lt;br /&gt;
*Once the high-HP midcast set equips, the HP gap allows Cure IV to generate strong self-cure enmity even from full HP.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands.&lt;br /&gt;
*[[Save the Queen III]] is used in midcast because it increased the tested Cure IV value to 1592 HP.&lt;br /&gt;
*The HP Rudianos&#039;s Mantle tested better than the MND Rudianos&#039;s Mantle for this setup.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** CE = HP Restored × 0.231&lt;br /&gt;
** VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1592 HP Cure IV:&lt;br /&gt;
** CE: 1592 × 0.231 = 368&lt;br /&gt;
** VE: 368 × 6 = 2208&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
* With [[Chev. Sabatons +3]], [[Divine Emblem]] increases Flash&#039;s special enmity bonus to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1592 HP self-Cure IV generates more base CE and more base VE than Divine Emblem Flash.&lt;br /&gt;
* Divine Emblem Flash is a 3-minute spike. This Cure IV setup can be repeated every few seconds, making it a strong repeatable enmity-building tool while kiting.&lt;br /&gt;
* These formulas do not include normal Enmity+ gear modifiers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775713</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=775713"/>
		<updated>2026-08-13T14:51:42Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* 🛡️ Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
* I really don&#039;t sub BLU anymore. My personal experience is that RUN is actually better for holding hate and mitigating damage even on multiple targets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774970</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774970"/>
		<updated>2026-08-05T22:49:41Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Capped Stoneskin and SIRD Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot or getting SIRD augments on the Odyssean Greaves.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774840</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774840"/>
		<updated>2026-08-04T11:01:20Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774839</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774839"/>
		<updated>2026-08-04T11:00:57Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* 🛡️ Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Lunette Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774838</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774838"/>
		<updated>2026-08-04T10:59:44Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 80&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774818</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774818"/>
		<updated>2026-08-04T01:14:16Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774816</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774816"/>
		<updated>2026-08-04T00:58:12Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;HP-25 Body&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&amp;lt;br /&amp;gt;Test Cure IV: 1537&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while also using Cure Potency Received and HP+ gear to increase the amount Cure IV can restore.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1537 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1537 HP Cure IV:&lt;br /&gt;
** CE: 1537 × 0.231 = 355&lt;br /&gt;
** VE: 355 × 6 = 2130&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1537 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1537 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774802</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774802"/>
		<updated>2026-08-03T22:20:55Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;HP-25 Body&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = Jaridah Peti&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Jaridah Peti]], [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
*[[Jaridah Peti]] is used here as an available HP- body option. It can be replaced later by a safer no-HP defensive body if desired.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
&lt;br /&gt;
* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* At a 5.88 second Cure IV cycle, this setup can generate Cure IV enmity repeatedly while kiting.&lt;br /&gt;
* From zero enmity, repeated 1532 HP Cure IV casts would reach VE cap in roughly 1 minute 40 seconds and CE cap in roughly 8 minutes 20 seconds, before accounting for enmity loss from damage or enemy actions.&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. This Cure IV setup can be repeated every few seconds, making it a powerful tool for rapidly building and maintaining enmity.&lt;br /&gt;
* Keep in mind that these formulas do not include the enmity gear equipped while casting Flash or Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774784</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774784"/>
		<updated>2026-08-03T16:43:00Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
*Keep in mind that these formulas do not include the enmity gear you have equipped while casting Flash/Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774783</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774783"/>
		<updated>2026-08-03T15:45:00Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
*Keep in mind that these formulas do not include the enmity gear you have equipped while casting Flash/Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774782</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774782"/>
		<updated>2026-08-03T15:36:36Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = MND+1, Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
*Keep in mind that these formulas do not include the enmity gear you have equipped while casting Flash/Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774781</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774781"/>
		<updated>2026-08-03T15:34:33Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
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|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
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{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
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{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = MND+1, Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 25&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, this set reaches 104% total SIRD when [[Nourish. Earring +1]] is Rank 15.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
*Keep in mind that these formulas do not include the enmity gear you have equipped while casting Flash/Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774780</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774780"/>
		<updated>2026-08-03T15:32:02Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Cure Enmity Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = MND+1, Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Cure Received: 30%&amp;lt;br /&amp;gt;MND: 116&amp;lt;br /&amp;gt;Enmity: 51&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, this set reaches 104% total SIRD when [[Nourish. Earring +1]] is Rank 15.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
*Keep in mind that these formulas do not include the enmity gear you have equipped while casting Flash/Cure IV.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774779</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774779"/>
		<updated>2026-08-03T15:26:25Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* 🛡️ Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cure Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*These sets are designed as a paired Cure IV enmity tool. The low-HP Fast Cast set drops maximum HP during precast, then the high-HP Cure midcast set raises maximum HP before the Cure lands. This creates real missing HP even while starting from full health, allowing Cure IV to generate strong self-cure enmity.&lt;br /&gt;
*This is useful for building enmity quickly in general tanking, but especially while kiting bosses in Sortie where self-targeted Cure IV can build CE/VE without needing to stand still for long.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low-HP Cure IV Precast&lt;br /&gt;
|CaptionBottom = FC: 50%&amp;lt;br /&amp;gt;Low-HP Precast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Morgana&#039;s Choker&lt;br /&gt;
|Ear1 = Graiai Earring&lt;br /&gt;
|Ear2 = Astral Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = MND+1, Fast Cast+10&lt;br /&gt;
|Waist= Cognizant Belt&lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High-HP Cure IV Midcast&lt;br /&gt;
|CaptionBottom = Cure Potency: 50%&amp;lt;br /&amp;gt;Gear SIRD: 100&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 104&amp;lt;br /&amp;gt;Test Cure IV: 1532&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enmity+9, Cure received +15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva./M.Eva.+20, Cure potency +10%, SIRD-10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|LegsAug = MND+8, M.Acc+7&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Used only for the dedicated low-HP Cure IV trigger.&lt;br /&gt;
*The purpose of this set is not maximum Fast Cast; it intentionally stays around 50% Fast Cast to give the high-HP midcast set time to apply.&lt;br /&gt;
*HP-reducing pieces such as [[Morgana&#039;s Choker]], [[Cognizant Belt]], [[Astral Earring]], [[Mephitas&#039;s Ring]], and [[Mephitas&#039;s Ring +1]] help create a larger HP gap before Cure IV resolves.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set raises maximum HP before Cure IV lands, allowing a large self-Cure even when starting from full HP.&lt;br /&gt;
*The set maintains capped Cure potency while keeping enough SIRD to protect the cast.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, this set reaches 104% total SIRD when [[Nourish. Earring +1]] is Rank 15.&lt;br /&gt;
*The tested Cure IV value for this setup is approximately 1532 HP restored.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Cure IV Enmity Notes:&#039;&#039;&#039;&lt;br /&gt;
* Cure enmity is based on actual HP restored, not theoretical cure potential.&lt;br /&gt;
* Simplified ilvl cure enmity formula:&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231&lt;br /&gt;
** Volatile Enmity: VE = CE × 6&lt;br /&gt;
** Cumulative Enmity: CE = HP Restored × 0.231* Example using a 1532 HP Cure IV:&lt;br /&gt;
** CE: 1532 × 0.231 = 354&lt;br /&gt;
** VE: 354 × 6 = 2124&lt;br /&gt;
&lt;br /&gt;
* For comparison, [[Flash]] is 180 CE / 1280 VE before other modifiers.&lt;br /&gt;
&lt;br /&gt;
* [[Divine Emblem]] increases the special enmity bonus of the next Divine Magic spell.&lt;br /&gt;
* With [[Chev. Sabatons +3]], Divine Emblem&#039;s bonus increases to 71%.&lt;br /&gt;
&lt;br /&gt;
* Divine Emblem Flash comparison:&lt;br /&gt;
** CE: 180 × 1.71 = 308&lt;br /&gt;
** VE: 1280 × 1.71 = 2189&lt;br /&gt;
&lt;br /&gt;
* In simple terms, a 1532 HP self-Cure IV generates more base CE than Divine Emblem Flash, while Divine Emblem Flash generates slightly more VE.&lt;br /&gt;
* Divine Emblem can only be used once every 3 minutes. You can see how curing yourself for 1,500HP+ every 5 seconds can generate more Enmity than any other hate tool at your disposal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774653</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774653"/>
		<updated>2026-08-02T21:15:40Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for Magic Def. Bonus+5.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774652</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774652"/>
		<updated>2026-08-02T21:15:06Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
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*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
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*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
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*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
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See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
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{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774647</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774647"/>
		<updated>2026-08-02T19:59:01Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Max Self Phalanx Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]] as these can also feed him TP.&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin (I use something different when my RDM is casting Phalanx II on me).&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774646</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774646"/>
		<updated>2026-08-02T19:44:27Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Max Self Phalanx Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]] as these can also feed him TP.&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* Trust Platemail, Prestige Platemail, or Sworn Platemail all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774645</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774645"/>
		<updated>2026-08-02T19:43:42Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Max Self Phalanx Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]] as these can also feed him TP.&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* Trust, Prestige, or Sworn all work for the Phalanx +6 as it comes from the augment at R30 on all three.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774635</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774635"/>
		<updated>2026-08-02T17:02:14Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Aminon/MDT Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]] as these can also feed him TP.&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774634</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774634"/>
		<updated>2026-08-02T17:01:30Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;background:#1f2937; color:white; padding:3px 8px; border-radius:5px;&amp;quot;&amp;gt;🛡️ Sets by Alimere&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774633</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774633"/>
		<updated>2026-08-02T16:56:16Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* High HP Fast Cast Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774632</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774632"/>
		<updated>2026-08-02T16:55:56Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Capped Fast Cast Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High HP Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774630</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774630"/>
		<updated>2026-08-02T16:53:32Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sortie Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Aminon/MDT Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774629</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774629"/>
		<updated>2026-08-02T16:53:02Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Phalanx Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Max Self Phalanx Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774628</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774628"/>
		<updated>2026-08-02T16:52:40Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Stoneskin Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Stoneskin and SIRD Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774627</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774627"/>
		<updated>2026-08-02T16:52:08Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Fast Cast Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Capped Fast Cast Set====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774626</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774626"/>
		<updated>2026-08-02T16:51:46Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC: 80%&amp;lt;br /&amp;gt;HP: +623 +10%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, Fast Cast+4&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc+15, M.Acc+15, MAB+15, Fast Cast+3&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Prolix Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Fast Cast+10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*General-purpose capped Fast Cast set for Paladin spellcasting.&lt;br /&gt;
*HP value shown is flat gear HP plus the additional HP+10% from [[Plat. Mog. Belt]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774602</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774602"/>
		<updated>2026-08-02T13:40:13Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
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*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
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====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
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*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
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====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
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*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
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&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
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&lt;br /&gt;
====Shields====&lt;br /&gt;
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*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
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=====REAP Shields=====&lt;br /&gt;
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*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
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&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
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See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
* Master Level 50&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774601</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774601"/>
		<updated>2026-08-02T13:38:34Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Stoneskin Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= &amp;quot;Fast Cast&amp;quot;+10, Spell interruption rate down-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774599</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774599"/>
		<updated>2026-08-02T13:36:44Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
*&#039;&#039;&#039;Merits:&#039;&#039;&#039; Enmity Increase 3/5, Enemy Critical Hit Rate 5/5, Spell Interruption Rate 2/5. PLD Group: Sentinel Recast 5/5, Rampart Recast 5/5, Fealty 4/5, Chivalry 1/5, Guardian 5/5.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, Eva./Mag. Eva.+20, Cure potency +10%, SIRD-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774596</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774596"/>
		<updated>2026-08-02T13:32:56Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Stoneskin Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98%&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102%&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, Eva./Mag. Eva.+20, Cure potency +10%, SIRD-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774595</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774595"/>
		<updated>2026-08-02T13:21:47Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Stoneskin Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin (SIRD)&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, Eva./Mag. Eva.+20, Cure potency +10%, SIRD-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774594</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774594"/>
		<updated>2026-08-02T13:21:19Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
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*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stoneskin Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Stoneskin&lt;br /&gt;
|CaptionBottom = Stoneskin+: +110&amp;lt;br /&amp;gt;Gear SIRD: 98&amp;lt;br /&amp;gt;w/ 2/5 SIRD Merits: 102&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, Eva./Mag. Eva.+20, Cure potency +10%, SIRD-10%&lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure potency +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set keeps all PLD-usable Stoneskin+ pieces while reaching 98% gear SIRD.&lt;br /&gt;
*With 2/5 Spell Interruption Rate merits, the set reaches 102% total SIRD without sacrificing a Stoneskin+ slot.&lt;br /&gt;
*The Stoneskin+ total comes from [[Stone Gorget]], [[Stone Mufflers]], [[Siegel Sash]], [[Haven Hose]], and [[Earthcry Earring]].&lt;br /&gt;
*Assuming the base Stoneskin amount is capped at 350, this set reaches 460 total damage absorption.&lt;br /&gt;
*Reaching 102% through gear alone would require sacrificing one Stoneskin+ slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774566</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774566"/>
		<updated>2026-08-02T03:15:00Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Phalanx Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +45 Enhancing Magic skill, pushing the cast to 445 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include; unfortunately, they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774565</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774565"/>
		<updated>2026-08-02T03:13:27Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Phalanx Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +50 Enhancing Magic skill, pushing the cast to 450 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
* There are more Enhancing Magic skill pieces you could include, but unfortunately they cannot currently bring Paladin to the next skill tier of 472 Enhancing Magic skill for Phalanx -34 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774563</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774563"/>
		<updated>2026-08-02T03:10:25Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Self Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+: +38&amp;lt;br /&amp;gt;Enh. Skill: +45&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx +5&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx received +6&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = Phalanx received +5&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Phalanx received +5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* This is a maximum self-cast Phalanx set for Paladin.&lt;br /&gt;
* At Master Level 50, Paladin reaches 400 Enhancing Magic skill before gear. This set adds +50 Enhancing Magic skill, pushing the cast to 450 skill and passing the 443 skill tier for Phalanx.&lt;br /&gt;
* Passing the 443 skill tier gives a base Phalanx value of -33 damage taken before Phalanx+ equipment is applied.&lt;br /&gt;
* With Phalanx+38 from gear, this set produces a self-cast Phalanx value of -71 damage taken.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774561</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774561"/>
		<updated>2026-08-02T02:54:54Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Sets by Alimere */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = MEVA: 675&amp;lt;br /&amp;gt;MDB: 78&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774559</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774559"/>
		<updated>2026-08-02T02:48:33Z</updated>

		<summary type="html">&lt;p&gt;Alimere: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Alimere===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* PLD According to Alimere: Est. 1 Aug. 2026 (Under Construction)&lt;br /&gt;
* These sets are focused on modern endgame tanking for Sortie, Odyssey, Omen, Dynamis, etc.&lt;br /&gt;
* This section is a personal contributor section and is not intended to replace the general community sets.&lt;br /&gt;
&lt;br /&gt;
====Sortie Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = No absorb / no annul magic-defense idle set&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as a high-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774558</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774558"/>
		<updated>2026-08-02T02:39:41Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Situational Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Mater)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774554</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=774554"/>
		<updated>2026-08-02T01:34:35Z</updated>

		<summary type="html">&lt;p&gt;Alimere: /* Situational Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Beginning the process of updating, cleaning, and streamlining guide. More to come. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 23:59, 22 November 2025 (UTC)&lt;br /&gt;
*Working top-down:&lt;br /&gt;
**Updated and streamlined Food &amp;amp; Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting &amp;amp; Recast time columns for easier/quicker reference.&lt;br /&gt;
**Further broke down, divided, and collapsed the Sword &amp;amp; Shield entries into subsections for (hopefully) better readability.&lt;br /&gt;
**JSE (Artifact &amp;amp; Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 18:26, 2 January 2026 (UTC)&lt;br /&gt;
**Updated New &amp;amp; Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.&lt;br /&gt;
**Added additional information to Enmity section for Enmity Loss Reduction. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 17:57, 25 January 2026 (UTC)&lt;br /&gt;
**Chipping away in Advanced Section: Modernizing Sets by Brahmsz and updating layout. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 00:50, 23 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
*One of the two standard tank jobs in the game.&lt;br /&gt;
*Possesses the highest base Physical Defense rating as well as the most Physical Defense &amp;amp; Shield Mastery Traits of any job in the game.&lt;br /&gt;
*Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
*Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
*Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
*Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
**Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.&#039;&#039;&#039;&lt;br /&gt;
:*Best defensive food there is. Combines HP, Defense, Magic Defense &amp;amp; Magic Evasion all in one.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}} &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.&#039;&#039;&#039;&lt;br /&gt;
:*Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense &amp;amp; Magic Evasion for Accuracy &amp;amp; Enmity+.&lt;br /&gt;
:**Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Black Curry Bun|24}} &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).&lt;br /&gt;
:** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Tavnazian Taco|24}} &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
:*&#039;&#039;&#039;HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.&#039;&#039;&#039;&lt;br /&gt;
:*Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.&lt;br /&gt;
:**Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Rabbit Pie|24}} &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).&#039;&#039;&#039;&lt;br /&gt;
:*Honorable mention. The Attack &amp;amp; Defense parameters aren&#039;t as high but definitely worth keeping in mind.&lt;br /&gt;
:**Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
*{{ItemIcon|Antidote|24}} &#039;&#039;&#039;[[Antidote]]&#039;&#039;&#039;: Cures Poison.&lt;br /&gt;
*{{ItemIcon|Echo Drops|24}} &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;: Cures Silence.&lt;br /&gt;
*{{ItemIcon|Holy Water|24}} &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;: Cures Curse, Bane, and Doom &#039;&#039;(Sometimes).&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Remedy|24}} &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;: Cures most status effects covered by -na line. &#039;&#039;(Virus/Plague and Curses/Doom not included)&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Panacea|24}} &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;: Cures most status effects curable by Erase.&lt;br /&gt;
*{{ItemIcon|Vile Elixir|24}} &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039;: Emergency heal (50% HP).&lt;br /&gt;
*{{ItemIcon|Vile Elixir +1|24}} &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;: Emergency heal (FULL HP).&lt;br /&gt;
*{{ItemIcon|Antacid|24}} &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;: Clears current food status.&lt;br /&gt;
*{{ItemIcon|Reraiser|24}} &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Hi-Reraiser|24}} &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise|24}} &#039;&#039;&#039;[[Instant Reraise]]&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Instant Reraise III|24}} &#039;&#039;&#039;[[Instant Reraise III]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*Support jobs or &amp;quot;Sub Jobs&amp;quot; can range and see variable use dependent on situation. The standard two support jobs are &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039;, with special mention for &#039;&#039;&#039;Dark Knight&#039;&#039;&#039;, &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;, as well as &#039;&#039;&#039;Scholar&#039;&#039;&#039;.&lt;br /&gt;
**All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
**However, as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Fighter&#039;s Mask|24}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
:*A classic support job, reminiscent of ye olden Level 75-Cap days. Warrior still has its uses for solo and/or low-manning content.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Double Attack]] II (ML5)&lt;br /&gt;
:**[[Fencer]] II (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Mirage Keffiyeh|24}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
:*One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
:*Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
:*&#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Bale Burgeonet|24}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
:*An aggressive support job with high enmity options. Dark Knight sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
:*&#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Attack Bonus]] III (ML5)&lt;br /&gt;
:**[[Smite]] III (ML30)&lt;br /&gt;
:**[[Damage Limit+]] III (ML30)&lt;br /&gt;
:**[[Consume Mana]] (ML30)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Erilaz Galea|24}} &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
:*Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
:**&#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
:**&#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
:**&#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
:**&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
:**&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**[[Valiance]] (ML5)&lt;br /&gt;
:**[[Stoneskin]] (ML5)&lt;br /&gt;
:**[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
:**[[Foil]]!!! (ML45)&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Acad._Mortarboard|24}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
:*With the introduction of Sortie, Scholar gained a renewed look for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and its AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
:*&#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
:**[[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
:***Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
:**[[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
:***Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
:*&#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
:*&#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
:*&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
:**&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
:**[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
:**[[Rapture]]: MLv.30&lt;br /&gt;
:**[[Regen III]]: MLv.50&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.&lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Enmity Management: Enmity Loss Reduction====&lt;br /&gt;
*Additionally, management of Enmity loss is a key function in a tank&#039;s role and responsibilities.&lt;br /&gt;
*Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. &#039;&#039;&#039;Up to total of -75% Cumulative Enmity Loss.&#039;&#039;&#039;&lt;br /&gt;
**The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).&lt;br /&gt;
**The second step is gained through the &amp;quot;Enmity Loss Reduction&amp;quot; stat, via the following sources:&lt;br /&gt;
***[[Foe Sirvente]], [[Creed Collar]], [[Chev. Cuisses +3]], and [[Burtgang (Level 119 III)]].&lt;br /&gt;
***Enmity Loss Reduction caps at 50%.&lt;br /&gt;
&lt;br /&gt;
====Enmity Table====&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;5&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Cumulative Enmity (CE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Volatile Enmity (VE)&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|MP Cost&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Cast Time / Recast (Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|25 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 10s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0.5s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|22 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|44 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 37s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|46 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 30s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|24 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|3s / 90s&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|37 MP&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|4s / 60s&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10.&#039;&#039;&#039;&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Tokko Sword|24}}Beginner Swords=====&lt;br /&gt;
These swords are your immediate priority if you&#039;re a fresh level 99 with no resources.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Kaja Sword|24}}Intermediate Swords=====&lt;br /&gt;
This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Kaja Sword]]: &#039;&#039;&#039;Recommended Offensive benchmark target.&#039;&#039;&#039; Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Purchase from [[Zurim]] 200 Domain Points.&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Randomized prize from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. Randomized augments at reward screen.&lt;br /&gt;
***Access Requirement: Complete Seekers of Adoulin storyline.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
====={{ItemIcon|Naegling|24}}Advanced Swords=====&lt;br /&gt;
Start of &amp;quot;Endgame.&amp;quot; Recommended for broad and niche use cases.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
*[[Naegling]]: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.&lt;br /&gt;
**Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] required.&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol - Gaol of [[Odyssey]].&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Access Requirement: Complete Wings of the Goddess storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D)[[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &amp;quot;Superior 4&amp;quot; status: 1,200 Job Points spent/invested.&lt;br /&gt;
***To equip Moralltach, the player requires &amp;quot;Superior 5&amp;quot; status: Job Mastery; 2,100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*(A)[[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M)[[File:Burtgang (Level 119 III) icon.png]] [[Burtgang (Level 119 III)]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P)[[File:Caliburnus (Level 119 III) icon.png|link=]] [[Caliburnus (Level 119 III)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.&lt;br /&gt;
&lt;br /&gt;
*(E)[[File:Almace (Level 119 III) icon.png]] [[Almace (Level 119 III)]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R)[[File:Excalibur (Level 119 III) icon.png]] [[Excalibur (Level 119 III)]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
****Deals slashing damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}}: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers  Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/+1, the player requires &amp;quot;Superior 2&amp;quot; status: 100 Job Points spent/invested.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Access Requirement: Complete Treasure of Aht Urhgan storyline.&lt;br /&gt;
***Cost: 10 Merit Points per entry.&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Access Requirement: Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:350&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s first Ultimate Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original Physical Defense answer to Aegis.&amp;lt;/br&amp;gt;&lt;br /&gt;
Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Paladin&#039;s modern Hybrid Defense.&amp;lt;/br&amp;gt;&lt;br /&gt;
Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119 III) icon.png]] {{imgpop|[[Duban (Level 119 III)]]|Duban (Level 119 III) description.png|link=}}: Paladin&#039;s newest and possibly strongest Hybrid Defense Shield.&amp;lt;/br&amp;gt;&lt;br /&gt;
Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain&#039;s enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain &amp;amp; Duban is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Helheim (Level 119 III) icon.png|link=]][[Helheim (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +4&lt;br /&gt;
|Item= Rev. Coronet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +4&lt;br /&gt;
|Item= Rev. Surcoat +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +4&lt;br /&gt;
|Item= Rev. Breeches +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +4&lt;br /&gt;
|Item= Rev. Leggings +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +4&lt;br /&gt;
|Item= Cab. Coronet +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +4&lt;br /&gt;
|Item= Cab. Surcoat +4&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +4&lt;br /&gt;
|Item= Cab. Gauntlets +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +4&lt;br /&gt;
|Item= Cab. Breeches +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +4&lt;br /&gt;
|Item= Cab. Leggings +4&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Notes on Gear Prioritization &amp;amp; Acquisition===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (&#039;&#039;&#039;Tank Set&#039;&#039;&#039;, then onto &#039;&#039;&#039;Casting&#039;&#039;&#039; or &#039;&#039;&#039;Enmity Actions&#039;&#039;&#039;). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) 03:10, 1 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
====Gear Prioritization Questions...====&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; How much damage am I taking and where can I improve to make it lower?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; How much of that damage will my Phalanx set cover?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do I have enough Fast Cast+ to get a spell off in time?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What is the time frame (in seconds) I&#039;m aiming for?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; If in a pinch, can I time my spell casts between attack rounds?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
*&#039;&#039;&#039;Thoughtful:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; What&#039;s the maximum amount of Enmity+ I can put into a Spell or Job Ability?&lt;br /&gt;
**&#039;&#039;&#039;Intermediate:&#039;&#039;&#039; Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; Based on the damage I&#039;m taking, how is this effecting my Enmity Retention?&lt;br /&gt;
***&#039;&#039;&#039;Advanced:&#039;&#039;&#039; What does a balanced ratio between Defense+ and Enmity+ look like for me?&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fresh to 99 (119) &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = DT-50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Consider this a starting benchmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Basic Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-34%&amp;lt;br&amp;gt;PDT-22%&amp;lt;br&amp;gt;MDT-6%&amp;lt;br&amp;gt;MDT(II)-50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Souveran is the functional benchmark of a PLD&#039;s tanking sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in HP and other stats.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= HQ Abjuration 119&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DT-38%&amp;lt;br&amp;gt;DT-10% (Set Bonus)&amp;lt;br&amp;gt;PDT-26%&amp;lt;br&amp;gt;MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; augment. &amp;quot;Cure Received&amp;quot; caps at 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Notes on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects Block Rate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Block Rate.&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Skill+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom =Skill+233&amp;lt;br&amp;gt;Skill+267 Reprisal&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enm.+59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Consider this set a starting benchmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces to suit your needs.&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*Significantly higher Enmity+.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enmity Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enm.+128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*Significantly higher Enmity+ from second set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells. &lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+18%&amp;lt;br&amp;gt;Enm.+49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*This set isn&#039;t a large deviation from the above first general enmity set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+31%&amp;lt;br&amp;gt;Enm.+71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*Notable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+34%&amp;lt;br&amp;gt;Enm.+92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] for Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits, non-master) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.&lt;br /&gt;
***For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, then &amp;quot;Phalanx Received&amp;quot; gear will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -22 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx+3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via:&lt;br /&gt;
#[[Alluvion Skirmish]]&lt;br /&gt;
#Exchanging [[Mellidopt Wing]] with [[Category:Alluvion_Skirmish#Lorissa|Lorissa]]&lt;br /&gt;
#exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Yorium &amp;quot;Phalanx+&amp;quot; augment is obtained via NPC: [[Divainy-Gamainy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br/&amp;gt;Add. -24 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;NQ Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -30 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx+3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx+3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is a benchmark.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br/&amp;gt;Add. -33 Dmg &amp;lt;br/&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx+3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*With Odyssey gear added.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, &#039;&#039;&#039;not&#039;&#039;&#039; calculated upon casting.&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-9%&amp;lt;br&amp;gt;PDT-24%&amp;lt;br&amp;gt;MDT-3%&amp;lt;br&amp;gt;Enm.+68&amp;lt;br&amp;gt;FC+12%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-12%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-7%&amp;lt;br&amp;gt;Enm.+63&amp;lt;br&amp;gt;FC+24%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =DT-16%&amp;lt;br&amp;gt;PDT-16%&amp;lt;br&amp;gt;MDT-8%&amp;lt;br&amp;gt;Enm.+75&amp;lt;br&amp;gt;FC+27%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and [[Enlight II]].&lt;br /&gt;
*Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
**[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Very reasonable and obtainable entry set.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enlight Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
*Pretty self-explanatory. General equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with [[Oseem]] in Norg.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Fast Cast+79%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]] Fast Cast value is +8%.&lt;br /&gt;
*&#039;&#039;&#039;This set is a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
*Spell Interruption Rate Down, or &amp;quot;SIRD&amp;quot; equipment reduces the likelihood of a player&#039;s spell casting being interrupted by a physical attack. &#039;&#039;Specifically for situations you want to make certain a spell finishes casting&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.&lt;br /&gt;
***Fully upgraded SIRD merits costs 15 merit points (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 1 (Escha Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD Set 2 (Adoulin Route)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption-104%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Two different routes for a beginning or returning player with the same result: &#039;&#039;&#039;Capped SIRD with 0 merits invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Interruption -173%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;&#039;Not to be taken literally!&lt;br /&gt;
*Listing all pieces for choice and familiarity, depending upon spell.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Alternative SIRD Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Alternatives listed to help a player reach 102% SIRD.&lt;br /&gt;
*[[Regal Gauntlets]] are a rare drop from [[Ou]].&lt;br /&gt;
*[[Rumination Sash]] is a drop from [[Putraxia]].&lt;br /&gt;
*[[Cab. Breeches +3]] Provide SIRD-10%.&lt;br /&gt;
**+4 version is for further M.Eva.&lt;br /&gt;
*[[Carmine Cuisses +1]] are also worth looking at (SIRD-20%).&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*If you&#039;ve made it down to here, then you&#039;re crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.&lt;br /&gt;
&lt;br /&gt;
====HP Values by Race====&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
====Notable Master Level HP Thresholds====&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP increase per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Thresholds:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
====Notes on Optimizing for HP Management====&lt;br /&gt;
So, originally I thought this wasn&#039;t something I thought needed to address, but after reading elsewhere I&#039;m addressing it here. [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I&#039;m a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Bit of History:&#039;&#039;&#039;&lt;br /&gt;
**Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower &amp;amp; Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Currently:&#039;&#039;&#039;&lt;br /&gt;
**Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.&lt;br /&gt;
***Equipsets read &amp;amp; load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).&lt;br /&gt;
***Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.&lt;br /&gt;
***It&#039;s my personal belief that setting gear priority is based off the same principle as early equipment macro &amp;amp; text file equipment swaps.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Things To Keep In Mind:&#039;&#039;&#039;&lt;br /&gt;
**Equipsets are subject to a global one (&#039;&#039;&#039;1&#039;&#039;&#039;) second delay between swaps. Third party swaps are not.&lt;br /&gt;
**Comparatively, the differences in individual gear slots&#039; HP values can cause radical HP swings. Typically resulting in significant drops in HP if you&#039;re not mindful of swaps.&lt;br /&gt;
*&#039;&#039;&#039;TL;DR:&#039;&#039;&#039;&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
***&#039;&#039;&#039;Please note:&#039;&#039;&#039; &#039;&#039;Personally,&#039;&#039; I adapted by writing in &#039;&#039;&#039;up to three (3)&#039;&#039;&#039; items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you&#039;re sets have progressed anything like mine have, you likely have certain pieces that are essentially &amp;quot;Anchors.&amp;quot; Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;These my recommendations, based on my sets and personal preferences.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
**I&#039;ve changed over Defending Ring to Murky Ring.&lt;br /&gt;
***Personally, I use Vocane Ring +1 as well as Ragelise&#039;s Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.&lt;br /&gt;
**Additionally, I don&#039;t use Gelatinous Ring +1 either...&lt;br /&gt;
***My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I&#039;m not a fan of the &#039;&#039;&amp;quot;You only need MDT-21%&amp;quot;&#039;&#039; approach to gearing.&lt;br /&gt;
**As always: &#039;&#039;&amp;quot;Your Mileage May Vary&amp;quot;&#039;&#039; &amp;amp; &#039;&#039;&amp;quot;Sh*t&#039;s Situational.&amp;quot;&#039;&#039;&lt;br /&gt;
=====Standard Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= General Purpose Tank Set (Odyssey/Sortie/Limbus)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+877 (+10%)&amp;lt;br&amp;gt;DEF+868&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+655&amp;lt;br&amp;gt;MDB+36&amp;lt;br&amp;gt;Shield Skill+15&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Ring2Aug = R25+: Eva./M.Eva.+10&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is my baseline general tanking set.&lt;br /&gt;
**Empyrean+2/3 has made capping DT-% extremely easy.&lt;br /&gt;
*Various builds can be built around and branch off from here.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Block Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+925 (+10%)&amp;lt;br&amp;gt;DEF+799&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+538&amp;lt;br&amp;gt;MDB+45&amp;lt;br&amp;gt;Shield Skill+89&amp;lt;br&amp;gt;Blockrate+8%&amp;lt;br&amp;gt;Enemy Cr.Rate-9%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Heavy emphasis on shield skill+.&lt;br /&gt;
*Chevalier&#039;s Earring +1 is advised bare minimum.&lt;br /&gt;
*Hoxne Torque is the highest available source of Shield Skill at +30. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = HP+699 (+10%)&amp;lt;br&amp;gt;DEF+819&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+660&amp;lt;br&amp;gt;MDB+34&amp;lt;br&amp;gt;Shield Skill+27&amp;lt;br&amp;gt;Shld. Def. Bon.+5&amp;lt;br&amp;gt;Enemy Cr.Rate-7%&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Multiple defensive layers. Missing Light/Dark resistance.&lt;br /&gt;
*Survival by all available means.&lt;br /&gt;
*Honorable mention for [[Adamantite Armor]].&lt;br /&gt;
**Whichever body you prefer at this point is highly subjective, and is by no means set in stone.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Specialized Sets=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Aminon Tanking Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+601&amp;lt;br&amp;gt;DEF+835&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+677&amp;lt;br&amp;gt;MDB+61&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+20, Eva/M.Eva+20, Enm.+10, INT+10, M.Eva+15&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*This is my baseline for a full set. Please see below.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
#So, I wanted to take my time and review this set. Both in conversation people I know and within the community, the general consensus is that this is the direction an Aminon Tanking Set will go. &amp;lt;br&amp;gt;The commonly accepted gear pieces for both ears and waist slots are: [[Spellbreaker Earring]], [[Sanare Earring]], and an [[Asklepian Belt]], for a combined &#039;&#039;&#039;71 MDB&#039;&#039;&#039;, respectively. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, that much MBD comes at a cost of lower than average HP (which makes me uncomfortable to say the least). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With that in mind, here are some alternative swaps and suggestions:&lt;br /&gt;
&lt;br /&gt;
::*&#039;&#039;&#039;Foot Slot;&#039;&#039;&#039; Swap [[Sakpata&#039;s Leggings]] to [[Nyame Sollerets]] for a gain of &#039;&#039;&#039;25 INT&#039;&#039;&#039;.&lt;br /&gt;
::**INT on Foot slot is typically very uncommon, and that big of an increase is difficult to ignore.&lt;br /&gt;
::*&#039;&#039;&#039;Cape Slot;&#039;&#039;&#039; change INT+20 to HP+60.&lt;br /&gt;
::**At HP+601, that leaves me in the mid-2,000&#039;s. Every little bit helps.&lt;br /&gt;
::*&#039;&#039;&#039;Main Hand and Earrings&#039;&#039;&#039; are good examples of viable swaps:&lt;br /&gt;
::**Consider [[Cabal. Sword]] / [[Moralltach]]; Augmented Path C provide an additional &#039;&#039;&#039;300+ HP&#039;&#039;&#039; (as well as Cure Potency+, and Refresh+) in a single slot and keep Spellbreaker/Sanare equipped.&lt;br /&gt;
::**Consider [[Malignance Sword]]; &#039;&#039;&#039;VIT/INT/MND+25, MDB+8&#039;&#039;&#039; (as well as FC+, Refresh+, and Resist All+) and keep HP Earrings equipped.&lt;br /&gt;
::*Aegis is &#039;&#039;obviously&#039;&#039; a must and will not leave sub slot.&lt;br /&gt;
::**Unless you&#039;re crazy enough to use a Duban (Stage 3/4/5).&lt;br /&gt;
&lt;br /&gt;
====Notes on Magic Evasion &amp;amp; Resistance====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.&lt;br /&gt;
**Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.&lt;br /&gt;
***ie: Paralyze = Ice, Silence = Wind.&lt;br /&gt;
**Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:&lt;br /&gt;
***ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
***1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.&lt;br /&gt;
**Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.&lt;br /&gt;
***&#039;&#039;&#039;Please Note:&#039;&#039;&#039;&lt;br /&gt;
****Resist Ailment (and Resist All) caps at 90%.&lt;br /&gt;
****&amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;gear&#039;&#039; is &#039;&#039;&#039;halved against NM&#039;s.&#039;&#039;&#039; 90% cap is still achievable, but double the resistance value (180) would be required.&lt;br /&gt;
****&amp;quot;Resist [Ailment]&amp;quot; from &#039;&#039;food&#039;&#039; is &#039;&#039;&#039;not&#039;&#039;&#039; halved against NM&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Shield Bash (Dispel)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +4]] swapped in.&lt;br /&gt;
**+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knock Back Redux&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Knockback Redux-6&lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resistance All&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Resist!+109%&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R30: Resist All+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10%, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Not capped on PDT.&lt;br /&gt;
**While a long-term goal, [[Duban (Level 119 III)]] covers the same +20% Adamas does.&lt;br /&gt;
*Honorable mention for [[Gurebu&#039;s Ring]]. Resist All+20%.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= H.Water &amp;amp; Cursna&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cursna Rec.+57&amp;lt;br&amp;gt;Holy Water+47&lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Zombie Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Emergency set for when death is imminent or the need to &amp;quot;zombie&amp;quot; hold a monster is required.&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower drop rate.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= &amp;quot;Resist Death&amp;quot; Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Resist Death+35&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional General Enm. Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+122&amp;lt;br&amp;gt;HP+1,054&amp;lt;br&amp;gt;DEF+711&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+369&amp;lt;br&amp;gt;MDB+22&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This is the HQ Souveran Set with minor tweaks.&lt;br /&gt;
*This set assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Maximum Enmity Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+144&amp;lt;br&amp;gt;HP+551&amp;lt;br&amp;gt;DEF+670&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+372&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*This set changes out five pieces of gear for a gain of +22 Enmity.&lt;br /&gt;
**Also drops your maximum HP and Damage Taken stats significantly.&lt;br /&gt;
**Ideal for kiting.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 1.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+840&amp;lt;br&amp;gt;DEF+738&amp;lt;br&amp;gt;DT-11~19%&amp;lt;br&amp;gt;PDT-8&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+33&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Pre-Limbus (3.0) and AF/Relic+4. &lt;br /&gt;
**Increases Magic Evasion &amp;amp; MDB, but takes hits to HP, DT, and Enmity...&lt;br /&gt;
*&#039;&#039;&#039;Neck, Ring &amp;amp; Ammo slots are negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
**Honorable mention: [[Obviat. Cuirass +1]] R15.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Functional M.Eva/MDB Enm. Set 2.0&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+106&amp;lt;br&amp;gt;HP+820&amp;lt;br&amp;gt;DEF+818&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+483&amp;lt;br&amp;gt;MDB+49&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = |Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=*Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Hybrid (Odyssey+)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+880&amp;lt;br&amp;gt;DEF+869&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+39&amp;lt;br&amp;gt;DA+38 / STP+33&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc+15, STP+10&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/M.Acc+20, DT-6%, STR/VIT+15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Sakpata. Obtain and embrace it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
=====SB, KoR, and Imperator=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Savage Blade&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Knights of Round&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+610&amp;lt;br&amp;gt;DEF+747&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Imperator&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+670&amp;lt;br&amp;gt;DEF+801&amp;lt;br&amp;gt;DT-43%&amp;lt;br&amp;gt;M.Eva.+674&amp;lt;br&amp;gt;MDB+29&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B (R20+)&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B (R20+)&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, DT-5% &lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B (R20+)&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B (R20+)&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Atonement=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Atonement&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+109&amp;lt;br&amp;gt;HP+834&amp;lt;br&amp;gt;DEF+704&amp;lt;br&amp;gt;DT-39%&amp;lt;br&amp;gt;M.Eva.+374&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Chant du Cygne=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne I&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+701&amp;lt;br&amp;gt;DEF+706&amp;lt;br&amp;gt;DT-34%&amp;lt;br&amp;gt;M.Eva.+470&amp;lt;br&amp;gt;MDB+32&amp;lt;br&amp;gt;DA+25/TA+2/STP+22&amp;lt;br&amp;gt;Cr.Rate+34%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit.+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Chant Du Cygne II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+514&amp;lt;br&amp;gt;DEF+599&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+319&amp;lt;br&amp;gt;MDB+21&amp;lt;br&amp;gt;DA+6/STP+22&amp;lt;br&amp;gt;Cr.Rate+51%&amp;lt;br&amp;gt;Cr.Dmg.+5%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+45, Crit. Hitrate+10%, STR/DEX+25&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, DT-5% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Acc+30, Crit.+5%, All Attr.+10&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Requiescat=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Requiescat&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = HP+545&amp;lt;br&amp;gt;DEF+759&amp;lt;br&amp;gt;DT-42%&amp;lt;br&amp;gt;M.Eva.+540&amp;lt;br&amp;gt;MDB+38&amp;lt;br&amp;gt;DA+50 / STP+24&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Quick reminder from &amp;quot;Notes on Optimizing for HP Management&amp;quot;:&#039;&#039;&lt;br /&gt;
*HP management when swapping gear is one of the most important  (and often times unspoken) responsibilities of tanking.&lt;br /&gt;
**While I&#039;ve done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:&lt;br /&gt;
***&#039;&#039;&#039;Prioritize your highest HP swaps first:&#039;&#039;&#039; Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).&lt;br /&gt;
**Add in HP+ gear where you feel that you should.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Fast Cast - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = FC+90%&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= SIRD - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = SIR-183%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Sacro Bulwark&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a reminder that Spell Interruption Rate can be merited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Enhancing Magic Duration - Max Per Slot&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = +44% Enh. Duration&lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enh. Dur.+4%&lt;br /&gt;
|Sub = Ajax +1&lt;br /&gt;
|SubAug = R15: Enh. Dur.+10%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*Not to be taken literally!&lt;br /&gt;
*Can be used with Protect &amp;amp; Shell, [[Phalanx]], [[Reprisal]], and [[Crusade]], when self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Flash=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+112&amp;lt;br&amp;gt;FCast+25%&amp;lt;br&amp;gt;HP+962&amp;lt;br&amp;gt;DT-42%, PDT-7%&amp;lt;br&amp;gt;M.Eva.+469&amp;lt;br&amp;gt;MDB+30&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Rev. Surcoat +4&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, DT-5% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Flash SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Enmity+87&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+996&amp;lt;br&amp;gt;DT-7%&amp;lt;br&amp;gt;M.Eva.+519&amp;lt;br&amp;gt;MDB+27&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Cab. Gauntlets +4&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm+10, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Cures=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;FC+30%&amp;lt;br&amp;gt;HP+1,256&amp;lt;br&amp;gt;DEF+775&amp;lt;br&amp;gt;M.Eva.+507&amp;lt;br&amp;gt;MDB+24&lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FCast+10%, DT-5% &lt;br /&gt;
|Waist= Sroda Belt&lt;br /&gt;
|Legs = Sworn Brais&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=*Capped Cure Potency, Cure Potency Received, and DT.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Cure (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br&amp;gt;Cure Rec.+30%&amp;lt;br&amp;gt;DT-37%&amp;lt;br&amp;gt;FC+5%&amp;lt;br&amp;gt;HP+1,014&amp;lt;br&amp;gt;DEF+664&amp;lt;br&amp;gt;M.Eva.+424&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = (R15) Resist Silence+15, SIR-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+80, M.Eva/Eva+20, Cure Pot.+10%, DT-5% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Phalanx=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,128*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=[[Trust Platemail]] or the HQ1/2 Variants has a Phalanx+6 augment.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx (Ideal)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br&amp;gt;HP+1,027*&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sworn Crown&lt;br /&gt;
|HeadAug = Phlanax+4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Sworn Platemail&lt;br /&gt;
|BodyAug = Phalanx+6&lt;br /&gt;
|Hands = Sworn Gauntlets&lt;br /&gt;
|HandsAug = Phalanx+5&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sworn Sabatons&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Phalanx SIRD&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br&amp;gt;HP+1,029&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Tuisto Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Reprisal=====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+79&amp;lt;br&amp;gt;FCast+15%&amp;lt;br&amp;gt;HP+969&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+380&amp;lt;br&amp;gt;MDB+21&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Cab. Breeches +4&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#808080&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=&lt;br /&gt;
|Set Name= Reprisal (SIRD)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Enmity+40&amp;lt;br&amp;gt;FCast+13%&amp;lt;br&amp;gt;HP+984&amp;lt;br&amp;gt;DT-50%&amp;lt;br&amp;gt;M.Eva.+354&amp;lt;br&amp;gt;MDB+12&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Alabaster Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Murky Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, Enm+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon Idle MDT&lt;br /&gt;
|CaptionBottom = No absorb / no annul magic-defense idle set&lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15: DEF+20, Magic Def. Bonus+5&lt;br /&gt;
|Ring2 = Lacertilian Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30, Eva./Mag. Eva.+20, Enmity+10&lt;br /&gt;
|Waist= Null Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Built specifically for Aminon-style magic mitigation where absorb, annul, reflect, or magic-conversion effects are undesirable.&lt;br /&gt;
* Prioritizes [[Magic Def. Bonus]], [[Magic Evasion]], [[Damage Taken]], and HP while avoiding pieces such as [[Shadow Ring]] or [[Warder&#039;s Charm +1]].&lt;br /&gt;
* [[Apeile Ring +1]] should be fully augmented to Rank 15 for DEF+20 and Magic Def. Bonus+5.&lt;br /&gt;
* [[Lacertilian Ring]] is used as the highest-MDB no-absorb ring option in this setup.&lt;br /&gt;
* [[Null Masque]] favors raw mitigation and idle utility; [[Sakpata&#039;s Helm]] is a reasonable swap when additional Magic Evasion is preferred.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Refresh (Dark Matter)&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Refresh (Dark Matter)&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alimere</name></author>
	</entry>
</feed>